Summary: Survival/Creative - Voting Improvements Galore Survival/Creative - Update to 1.7.9 Survival/Creative - FirstLastSeen -> OntimePlayers Creative - Staff Changes Survival - Miscellaneous Space Engineers - Advertising on Space-Engineers.com Survival/Creative - Voting Improvements Galore Lots of updates all-around this week! The majority of the voting improvements highlighted in this thread have been carried out, and those that haven't are on their way. On both creative and survival, one VotePoint is earned from each vote. In the future, you'll be able to spend these at the vote shop on cool in-game perks and items using the "/voteshop" command, and in the case of survival, you can already directly convert them to rupies. 1 VotePoint = 100 rupies. Items in the vote shop will only be obtainable from the vote shop. Additionally, on survival, as promised, a vote lottery has been implemented. Each time you vote, you'll have a certain chance of getting any of the items specified in the "/votelottery" command. The new vote webpage is complete. Now it's up to imaxorz and CyberVic to get it on the web server for you all to use. It's summer, and now more than ever it's important for everyone to get voting. Survival/Creative - Update 1.7.9 For those of you who didn't see the update earlier this week, we're finally on version 1.7.9 on both survival and creative! Along with Spigot, we've updated a lot of our plugins, so if you notice any bugs, please let us know and we'll get them resolved in a timely manner. We're another step closer to the big name-changing update. Survival/Creative - FirstLastSeen -> OntimePlayers We've converted all the data from our old plugin, FirstLastSeen, to a newer plugin, Ontime, which supports UUIDs and is better in almost every way imaginable. This means we can effectively remove FirstLastSeen. We've even read all the FirstLastSeen data for creative. We don't have OntimePlayers on the creative server quite yet, but once we do we'll be able to easily move the data over so everyone's first and last seen dates on the server are accurate. Creative - Staff Changes A360P has decided to move on, and Pieman_Is_God had been demoted and discouraged from returning. Their contributions will be missed. Please wish them well in their journies. Who knows, we might see A360P a bit in the future once he takes care of some IRL stuff. In the spirit of moving things forward and after discussion with the active creative staff, Navarog has been made the new lead admin of creative. Survival - Miscellaneous ezeiger92 has been working hard on a few projects for the survival server. One of these includes a new, in-depth announcement system made with CommandHelper that allows for individual and group-assigned announcements as well as the ability to run announcements randomly or sequentially. This is just one project among many others. Space Engineers - Advertising on Space-Engineers.com First off, we are advertising our Space Engineers servers on http://space-engineers.com/. This is bringing in a lot of transient new members to the Space Engineers server and hopefully more permanent members. Also there was a big patch this week that's worth mentioning. They have implemented full ownership of ships, objects, medbays, change of ownership systems, and facts so things are "locked" from other's factions and defense systems attack non faction members. Overall the system is pretty in depth and it is just another "Alpha" feature that shows how mature this game will be once it's released. There have been a lot of netcode updates as well to fix various lag issues.