Bump for visibility. Should make a guide, one that doesn't spoil things but gives general pointers.
Troll be trollin.
The ShadeCrest Sewers (first major dungeon of the ShadeCrest dungeon program) has been revamped. /warp sewers Improved mob spawning using a very...
You can now type "/mcs keep" instead of the full "/mcscoreboard keep"
Yeah, honestly I thought about it more as well and I think I agree. It is one of the things that made me quit UO many years ago. Originally UO...
Rentals are working in terms of payments. Getting your rental setup for the first time is still a manual process and being kicked for lack of...
http://mc.shadecrest.com/MCStats/profile.php?player=CyberVic Made an update to the McStats, now shows salvage and smelting on the McMMO stats.]...
Ok latest configs are done and uploaded. The changes will be in effect on the next server restart.
Ok guys, so I went through an re-enabled all the disabled stuff (including party teleporting). My intention is to have everything in McMMO...
Err thanks. :cool: Couldn't do it without great staff behind me.
Per our open discussion on McMMO (http://www.shadecrest.com/site/threads/6574/), today I will be making change so on McMMO skill gain. Right now I...
/c for the portable crafting table Craftbook there are guides here: http://dev.bukkit.org/bukkit-plugins/craftbook/
All good ideas Legend! Hard mobs and special mobs are on a percentage chance of spawning kind of thing. Also loot in chests are reset on a...
Yes we have a dungeon world. I've been wanting to setup advertisments at spawn, like a dungeon hub building that advertises the various dungeons,...
Do you vote? Again, here at ShadeCrest we might as well have a button at spawn that gives you 30 levels. I play about 10 minutes a week and get...
So apparently I wasn't aware, but if we remove glass hats, doesn't it incentivise people to make water breathing potions?
By this logic, you're suggesting that players don't want to have to work for anything. By that logic, you're saying why would anyone want to play...
Good point! We could put a cooldown on how often you lose skills so if you're in a death loop you just lose skills once.
The inability for people to think critically hurts my brain. Please if you want to participate in this discussion, don't nid pick a single thing...
I just checked, currently all hats are disabled from a permissions perspective. We can enable specific hats we don't feel are broken in any way...
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