I really hope we are getting these plugins updated soon. I'm very prepared material wise (thanks for jasperli and a few others) to start fast construction of the town. Current Members: Design Lead: mrtreefingers Underground Design Lead: jasperli Veteran Builder: hywzerboydy PVP Captain: ndvenkus In charge of recruiting pvplayers and organizing raids/defense Raid Defense Captain: (TBD) In charge of checking security gaps, holes in walls, weak points in walls etc Town Shop Manager: (TBD) In charge of restocking shop & price adjustments Farm Foreman: (TBD) In charge of 'newbie' town shop and farm supplies and breeding of horses. Total Dedicated Member List: mrtreefingers Jasperli hywzerboydy ndvenkus magetime Jagity Manglor Alan321 Recruiting: If you are interested in helping with this project send me a PM in game or message me here. You do NOT have to be good at pvp to play on the pvp side!!! With our numbers and town security you can count on being safe 99% of the time and your friends will always help you! Things I have (mostly) completed. Barn: 90% done Area for town w/40+ horses This area will also include reasonably sized wheat feild, pumpkin and melon patch, and carrots. These will help new players get going - they won't have to make their own farms in town. If they want a massive farm they will have to homestead outside of the existing walls. Spawn Area: 85% done Town Chest Shop: Completed Future Builds: New Player Introduction Area: The spawn will have a path to here, and here will be examples of good home builds and bad home builds. Also a small shop with cheap steak, iron armor, and iron tools. Uptown Arcadia: An area designed with golden walkways, diamond fountains, and quartz pillars. Area for the nicest homes. The Underground(Slums): I want to design an area that looks identical to the nether under the town. PVP Arena/Fight Club: Gold Farm/Wither Farm: Mob spawner/exp farm: Party Room/Event Area: Place to hold local town events Public Buildings: for smelting, storage (password chests), enchanting, and repairing. Rail System: Race Track: We will have a race track that has a starting area and a finish, it will loop and have obstacles and shortcuts. Cow Farm/Sheep Farm/Chicken Farm: All at least 1 chunk apart to reduce lag, close to barn. Planetarium (dedicated to hubble): I want to build a nice planetarium with a big telescope Archery Course: A course designed with targets that can be used for fun, practice, or competition! Ive been toying with putting leads on friendly mobs like cows and hanging them from fences suspended in the air, they make great targets to shoot at! Exterior/Interior Wall system: Designated plots for new homes: Art/ Sculptures: I love putting well built, cool artsy monuments/structures around town that are preferably functional in some way. Defend the Fortress: I wanted to do a defend the fortress event where I design a defendable, but penetrable fortress and we could do 3v3 or 5v5 pvp events. One team will have to defend the fortress and kill all enemies invading. The goal is to reach a placed chest inside the fortress to retrieve the prize. If the defenders have a successful defense then they recieve the prize inside the chest. Thats one round. Prizes get larger and its best of 5 for one match. +much more! Ideas welcome!