VotePoint Ideas

Discussion in 'Minecraft Discussions' started by qb10panther, Jul 21, 2014.

  1. qb10panther

    qb10panther Member

    After seeing the addition of VotePoints I've been thinking about what people could possibly buy with them. I have some ideas but also it would be cool to see what everyone would use them for. Here are my ideas for creative, since I really don't play on survival enough.

    Maybe you could buy:
    • More warps, this could work for both servers I guess. I know that in creative you only get 5 public warps but it would be nice to have more.
    • Access to /hat
    • Access to /dis
    • Prefixes/Suffixes
    Those are what I could think of. Any other suggestions are welcome.
     
  2. THEdeadRETURNED

    THEdeadRETURNED Active Member VIP

    eventually temp worldedit for creative? I'm thinking temp (maybe a week? couple days? idk) VIP perks, but making them need a lot of points, plus smaller stuff like items on survival and warps/whatever you creative guys can think of for creative.
    Congrats on admin btw :)
     
    epic_poke8 and qb10panther like this.
  3. ndvenckus1

    ndvenckus1 Well-Known Member VIP

    Come August, all of the non-cosmetic VIP perks for both creative and survival will have to be removed to adhere to the new enforcement of Mojang's EULA. My main idea for the vote shop is to add the current non-cosmetic VIP perks among other things. Keep in mind that all of the inexhaustible shop items would be rented for a period of time (access to "/command" for 24 hours), while all of the exhaustible items would be purchased for good (buy an extra warp for x amount of VotePoints). What I really think would do well on creative, if you admins are okay with it, is access to certain WorldEdit features, and possibly a few other building tools.

    Once August rolls along, only apprentices and above will be able to use WorldEdit. As I'm sure you're aware, getting your build to the standards of apprentice is quite difficult without the use of tools like WorldEdit, so players will strive to earn enough VotePoints to get, say, "//set" for 24 hours so they can crack down on their builds. That was my main idea for creative, but you admins and creative players would know better than me, so I'd love to hear your ideas :p Same goes for survival.
     
  4. THEdeadRETURNED

    THEdeadRETURNED Active Member VIP

    wouldnt adding them to the vote shop make them legal to sell for real cash since technically anyone can get the perks?
     
    kmpurplekat and Random0ne like this.
  5. Random0ne

    Random0ne Well-Known Member

    That was actually what I was going to add. The mojang eula prohibits paying for exclusive items/perks, not paying for convenient access to items/perks.
     
  6. THEdeadRETURNED

    THEdeadRETURNED Active Member VIP

    so its simple, VIPs keep what they paid for, and voters can get it temp for votepoints
     
  7. NMBr2d2

    NMBr2d2 Well-Known Member VIP

    Yea! I deserve what I paid for!
     
    THEdeadRETURNED likes this.
  8. ezeiger92

    ezeiger92 Well-Known Member Lead Admin Survival Admin

    Uh, no. Gameplay can't be different for players that donate. Not needing to vote to retain perks is a different experience. Unlockable in-game, but able to be purchased is still free-to-play, which was one of the main reasons for the eula change in the first place.
     
  9. GingerSwan

    GingerSwan Active Member VIP

    Goddangit. I'm sad. I need my WorldEdit!
     
  10. StephenP67

    StephenP67 Well-Known Member VIP

    EULA Revisited
     
    Random0ne likes this.
  11. Random0ne

    Random0ne Well-Known Member

    [​IMG]
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    https://mojang.com/2014/06/lets-talk-server-monetisation-the-follow-up-qa/

    VotePoints cannot be converted to real world money, making them soft currency. All users can purchase perks for a limited amount of time using VotePoints, therefore giving everyone access to trial periods. So, existing VIPs can still keep their VIP perks, and new people can pay for the perks if they don't want to use VotePoints on them. As I said, paying for convenience, rather than paying for exclusive items. I would appreciate it if you read mojang's explanation about their eula before correcting me.

    Edit: I was writing this as Stephen posted.
     
    Last edited: Jul 22, 2014
    ndvenckus1 and Dynodamon like this.
  12. ndvenckus1

    ndvenckus1 Well-Known Member VIP

    Thanks for that, Stephen and Random. I was under the impression that if a VIP bought a non-cosmetic item with hard currency, the item given had to be immediately available to the buyer along with all the other players on the server. In hindsight, I probably should have reread all the different EULA pages Mojang's posted before stating my plan :p In that case, all VIPs will keep their existing perks, and all VIP perks will be available for rent through the vote shop, along with a few other exclusive items that have yet to be determined.
     
    StephenP67 likes this.
  13. GingerSwan

    GingerSwan Active Member VIP

    Yes! That seems fair, seeing as though I paid 70 USD between creative and survival :p
     
  14. CyberVic

    CyberVic Well-Known Member VIP

    The way I interpret that, basically we can keep all VIP perks whether they are cosmetic or non-cosmetic as long as there is a process in game for aquiring the same stuff with "soft currency" aka with Rupies or Vote tokens or Shade Tokens or whatever. Yes I think a good solid re-read of all of the stuff and really make sure we read the legalese. Once we have clarified everything. We will make a post on the front page confirming what is changing.

    For example /hat and other VIP perks may need to be purchasable using Vote or Shade Tokens. Based on the wording, it seems like they can get access to /hat for 30 days for X tokens, that is also ok. This is similar to how for example Firefall makes it so that everything is purchasable with real money, but also everything is obtainable that is available with real money without real money so there is no pay to win.

    Again, we'll need to read all the legalize. I think as an overall strategy we'd like to keep things so that VIP's retain everything they have now, still allow if possible for people to still buy everything they've bought before continuing forward still with real money, and we just add capabilities to buy them with soft currency in addition to with hard currency, which means that ShadeCrest stays in a free-to-play compliance.
     
    Last edited: Jul 22, 2014
  15. GingerSwan

    GingerSwan Active Member VIP

    This is a rly good idea :)
     
  16. epic_poke8

    epic_poke8 Active Member VIP

    On survival, possibly color item names and/or item descriptions/lore/strings? Purely aesthetic.
     
    waterpower1 likes this.
  17. epic_poke8

    epic_poke8 Active Member VIP

    Are we still doing this? If not, lock the thread, if so, hear me out.
    Amazing tools! Not weapons, tools. They'd have Efficiency VI and Unbreaking IV. Diamond. Expensive. Useful for most (but not all) situations.
     
    Gatouli likes this.
  18. GingerSwan

    GingerSwan Active Member VIP

    Eff 5 is way too fast on shovels, let alone 6 :p
     
  19. Rem

    Rem Active Member VIP

    Sooooo votepoints for legendaries
     
  20. GingerSwan

    GingerSwan Active Member VIP

    Sounds pretty good.